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Showing posts from February, 2019

Devlog 03 - First Person Ant-Shooting Minigames

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Hello everybody, welcome to the third devlog of ICFTD Remake. I can't believe February almost passed by and I haven't published anything. I really want to publish these devlogs more often but believe me when I say that there is a lot of work that went into this one. I have read a couple comments here and there talking about the lack of character and ants in previous videos. I have to admit that I have way more interest in environment modelling and world building than in character modelling but there are also a lot of systems (which need a lot of programming and setup) that have to be done before throwing artwork into the game. Environment objects are static and don't interact with these systems so much and therefore, no matter how much these systems change, the artwork and setup probably won't have to be redone. Characters and dynamic objects are a different kettle of fish, they usually have tons of component and systems attached to them so if these systems c